VR is certainly the most talked about subject these days, and GDC is an excellent convention to show new developments and ideas. So Crytek partnered with BaseMark to create a benchmark for VR Systems, called VRScore.
Here’s a snip from Anandtech’s coverage:
The VRScore benchmark supports all major VR headsets. Including the HTC Vive, the Oculus Rift and OSVR. By being built on CryEngine 3, there is support for DirectX 11 and DirectX 12. Along with that, VRScore provides tests for measuring a plethora of metrics that are important for the VR experience: the latency factor, measuring the impact of the HMD and VR audio on the systems performance and also an analysis of the video experience. When these tests are completed then performance numbers for the HMD, GPU, and CPU are given. With these scores, an online database will be provided to see how a given machine compares with friends and others interested in VR.
You can read the rest of the article over at Anandtech.